visualdynamics.viz.rigid¶
rigid
¶
The reference point of a rigid-body preview, drawn on the scene.
A small sphere with three axis ticks at the point the rotations pivot on, so the pane's numbers have a place on the model. Sized from the model, never from the point's coordinates; excluded from the scene's bounds so it never resizes the axes, and unpickable so a click near it goes to the geometry — the same rules the stage marks live by.
Functions:
| Name | Description |
|---|---|
add_reference_point |
Draw the marker at |
Functions:¶
add_reference_point
¶
Draw the marker at point, in the scene's display units.